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Dossier

Everything We Know About Call of Duty: Modern Warfare 4

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Infinity Ward and Beenox detail PC version and release trailer

This is a living dossier, meaning we will be adding new content as soon as we learn more.

Yes, but there is a major catch. Following Xbox's price restructuring of Ultimate and PC Game Pass earlier this year, new Call of Duty installments are no longer day-one releases. Instead, players will have to wait exactly one year after launch before the game hits the service.

Co-developed by Infinity Ward and Beenox, the PC port brings tailored technical upgrades focused on frame rates and visual clarity.

Key features include 90 FPS performance at recommended specs, support for NVIDIA DLSS 4.5, AMD FSR Redstone, and Intel XeSS 3, full Ray Tracing across all modes, and a PC-exclusive Enhanced FOV setting that widens peripheral vision without distorting screen center.

Additionally, Advanced Shader Delivery (ASD) integrated via the Xbox PC App eliminates shader compilation stutters before launch day, while a brand-new competitive, economy-based multiplayer mode titled Collateral makes its debut.

Aside from the standard digital and physical editions (note: physical copies won't be available on PC), hardcore fans can pick up the Vault Edition on all platforms.

Pre-order bonuses include:

  • Early access to the Open Beta.
  • The Hunter Killer Operator Skin (immediately unlocked for use in Black Ops 6 and Warzone).
Edition benefits chart

Edition benefits chart

The Vault Edition includes:

  • Call of Duty: Modern Warfare 4 base game.
  • Hostile Alliance Operator Pack: 4 skins (Price, Valeria, Ghost, and Blix).
  • Special Forces Operator Pack: 4 regional skins (UK, Germany, France, South Korea) complete with localized voice packs.
  • Signature Weapon Collection: 5 unique weapons (shown below).
  • BlackCell (1 Season Upgrade) including the Battle Pass, 20 Tier Skips, and 1,100 CP.
  • DMZ Deployment Bonus: Exclusive additional content for the DMZ mode.
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The single-player campaign delivers cinematic, high-stakes military spectacles. On the multiplayer side, the focus returns to precise, grounded 6v6 combat where fluid movement and player control dictate the pace.

Infinity Ward is completely rebuilding the gunplay from the ground up with a new "weapon-first technology stack." The goal is to eliminate random bullet spread (bloom) and guesswork entirely. Recoil, weapon handling, and depth-of-field have been overhauled to directly reflect player input and improve enemy visibility without losing that trademark Modern Warfare realism. Weapons will now react much more naturally to your stance, movement, and the environment.

For fans of high-stakes gameplay, the tactical DMZ mode makes its grand return, alongside dedicated Gunfight options and massive Big War maps that support large-scale vehicular and infantry warfare.

Modern Warfare 4 is built natively for current-generation consoles and PC, completely dropping older hardware like the PS4 and Xbox One. This shift allows for massive combat spaces, denser worlds, and incredible visual fidelity. Industry-leading VFX, lighting, and character rendering ensure that dense, foliage-heavy maps remain clear and highly readable even during chaotic explosions and thick smoke effects.

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The PC version receives extra love via developer Beenox:

  • Native DLSS 4.5 support and frame generation.
  • Real-time ray tracing expanded across Campaign, Multiplayer, and DMZ (including ray-traced reflections, ambient occlusion, and shadows).
  • Extensive graphics options to easily balance maximum visual fidelity with competitive, high-framerate responsiveness.

This article was written by a human and fact-checked and edited by Gemini 1.5 Flash.

Editorial Standard: Drafted with AI assistance, thoroughly reviewed and published under GoodGamePass editorial supervision.